This time last year I was playing Factorio again (again), now I'm playing it again (again again) as the new expansion Space Age came out in October, and the accompanying 2.0 patch. Both of them are phenomenal.
This year I reviewed 33 games. 14 of them came out in 2024, and 17 of them got the full 5 stars. That's a significant upgrade from 2023, so objectively this year has been pretty good for gaming (at least, for people with a similar taste to me). I don't think I've touched a single AAA release this year.
This year's top 5 games, in order, are:
Normally I wouldn't actually review an expansion on it's own, but Factorio: Space Age (and the accompanying 2.0 patch) is so good, it wins my game of the year 2024 and therefore needs its own page. I played Factorio to death and really wanted an excuse to play more (after finishing a couple of overhaul mods) and this is it. It's the perfect extension to Factorio in every way.
Read the reviewSatisfactory is a game about automating production chains; basically 3D Factorio. It's beautiful, well optimised and totally absorbing for people who like to automate things. There's tons of content, and everything from the UI to the machines is made in loving detail. There's also a beautiful world to explore and exploit. That being said, the progression is extremely slow and I think Factorio is the better factory game.
Read the reviewProbably the best game I've played so far this year. Minishoot Adventures is basically Zelda: A Link to the Past, except you and all the enemies are spaceships, and the game is a bullet hell. It's incredibly well polished, well designed, a good length, and great fun throughout. There's an overworld map where you unlock new areas and find map parts, there are dungeons with combat rooms, keys and bosses, new powers, lots of upgrades, lots of special skills to find, races and lots of secrets. Highly recommended - especially on the Steam Deck.
Read the reviewAbsolutely loved this. Apart from the original game, I don't think I've ever played anything quite like it. It revolves around turn-based combat missions, but the missions happen on a 2D plane and are very much about cover, firing angles and ricochets. You collect a team of steam bots over the course of the story, with 6 classes. Each class has 5 levels with unlocked abilities, personal upgrades and tiered weapons. It adds variety by allowing each hero to take perks from other classes - you can make each character any class by just changing their weapon. There's also overworld combat in your submarine. It's a very lighthearted game like all their others, and is very well polished.
Read the reviewI knew from the first time I saw the trailer for this years ago that I was going to love it. You start in an underground chamber next to an ominous glowing statue with nothing. You start mining your way into the darkness heading towards some sparkles and discover copper. A few hours later you're armed to the teeth, hauling your latest loot back to base where you'll refine metal, cook some more food and attend to the farm. This is taking the best vibes from Stardew & Terraria and putting them in a really well polished game with building, crafting and boss battling. It's very addictive and progression is great. My only real gripe is inventory management.
Read the reviewUnlike last year, there were more than 5 games that I gave full marks to. Released in 2024:
As for games that didn't come out this year but I reviewed anyway:
Following the format of previous articles, here's a few notes on EA games.
Oh and Valheim still isn't out... again.