I Am Future (Early Access)

I Am Future is a unique up-beat mix of survival, exploration and cosy deconstruction. You awake on a rooftop of a skyscraper in a ruined world and slowly uncover who you were, what happened, and why you survived. The gameplay loop so far mostly revolves around deconstructing the environment, crafting upgrades, tools, crafting stations, and robots. There's a light automation element towards the end where you can build robots who will tend your farms, clear things up etc. For an EA release it's very polished, and feels very satisfying to play. There are areas of the game that are roped off and coming soon, but there's already a great experience there.

Pros

  • Already runs really well in EA
  • Beautiful simplistic graphics
  • All resources are renewable
  • Interesting setting
  • Many things you come across are collected in different ways rather than just clicking on them, which makes it more engaging
  • I like the object dissassembly minigame (although more variety in objects please)
  • Blueprints for upgrading tools
  • Can pin recipes to remember what you're doing
  • Interesting crafting recipes
  • You fix up a drone which can go out exploring for you, and discover locations with renewable loot and story elements
  • There are NPCs to meet and bring back to base
  • Minion bots to carry stuff around
  • Has some quests, not just survival

Cons

  • I'm not a fan of the camera controls