Could not finish it. The first few hours are very well done - the game is intriguing and the art style is beautiful. However - as the game dragged on, my patience got less and less once I realised the game is just a long string of fetch quests. From the artwork and part of the description I was expecting Don't Starve, but it's actually a linear story game where you have to craft items to progress. The story revolves around capturing the souls of 12 evil animal characters in a world of humans, by outsmarting them and crafting something to catch them. Eventually I gave up at The Wolf after the quest in the Darkwood has you wandering blindly for half an hour trying to find a way through.