I remember playing Pikmin in 2001 on the GameCube, back when Nintendo were still doing anything original. You play as a tiny astronaut, and you convince little coloured aliens to follow you around and lift / fight normal-sized (huge by your scale) objects and enemies in the Gulliver's Travels-style world around you. Well, this is exactly that - except that it's on PC and not made by Nintendo. It has a lovely art style; a rendered 3D world - but all the characters and Pikmin are in 2D. It works. It felt very polished and would have no problems playing this in a few months' time. Gameplay is mostly a 3D platform / puzzler running around searching for enough Pikmin to unlock the next challenge.