SPAZ 2 comes 6 years after the original, clearly with a higher budget - and many of the same ideas translated into a slightly different aesthetic. I appreciate a small studio experimenting, so I would still say try this if you really want to - but it didn't really click with me. It looks nice, but it feels like a step down from the first game. There's an overworld map where you move your ship around to collect resources, and a 3D sector mode where combat happens. Clicking around the main map is dull. Combat is slow and clunky.