In theory, I should really like this - but after a few hours I found the gameplay loop to be very simple (I've never played Heroes of Might and Magic which supposedly this is very similar to). There's an over world strategic map you walk around on with your hero, clicking on things to either gain money, XP, troops or temporary bonuses. Then there's a hexagonal grid turn based combat mode where you and the enemy take turns to move/attack with one unit at a time (based on initiative). The combat is relatively simple, and the overworld loop is just a clickfest. Really like the art style, but it failed to grab me.