Scorchlands is an interesting new mix of genres. It's "kind of" like factory production chains, but instead of managing the physical moving of items around, you gain those resources immediately and they aren't stored; they're just values going up and down. So if you place mines next to a mountain, you have a certain amount of stone available to build stone cutters with. It has excellent dialogue and feels pretty polished already. You use the resources to unlock new technologies, including terraforming to make new biomes and find new resources. Oh and it also has a unique combat mechanic with cute little bird creatures. Also has some similarities to Dorfromantik. Very relaxing.