This has all the character and flair of Klei's fantastic games. Unfortunately, this one is way over my head. You manage a colony inside an asteroid and have to manage an overwhelming amount of systems to survive: hygiene, sleep, power, research, food, pollution, storage, morale, transport, plumbing, gases, pressure, research, floods, cleaning, decor, stress - least of all oxygen itself. These systems are masterfully intertwined into a very detailed, if quirky, simulation. The game has a steep learning curve so if you make a mistake, you tend to die out and have to start again. I have tried and tried to get into this game, but I just can't cope with how complicated it is.