I try to support / give the benefit of the doubt to one man indie studios - but in the case of No Place Like Home it just isn't polished enough to recommend. A complete lack of any QA and testing really shows, but it could have been good maybe with another few months of development or another pair of eyes. It's a farming game, but set in a sort of WALL-E era Earth where there's piles of junk cluttering every inch of the map. The mechanics revolve around clearing the junk, watering plants & animals, then turning your produce into currency to buy upgrades. A good loop and fairly relaxing if you can see past the flaws, but there are just too many of those to bother finishing it.