Icon - Calendar Released: 29 May 2018 Icon - Edited Reviewed: 21 Aug 2019

Good grief this is clunky as hell. It's got pretty art, and really frustrating movement and combat. That's a huge let down for a game that appeared to be all about movement and combat. The story seems to basically be "Here are some dungeons, but they're dangerous so don't go near them!", so of course you go and explore them. The only goal is to unlock the next dungeons, which are practically the same as the last ones. The twist here is that you need to sell the loot you get from your runs in your shop, but once you've worked out the prices for everything that's also a little shallow. Couldn't really get into that as the combat is so tedious.