Metroid Dread was... a huge disappointment. I've played the original and the SNES versions multiple times, and also some of the Gameboy & GameCube ones. All of them try new things and are a little different, but this just felt like such a huge step back. Yes it's a 2.5D Metroid, but it really felt like a lot of the design choices were there "just because they can", rather than because they make any sense.