Hozy (presumably a mashup between "House" and "Cozy", not about hoses) is a short game about decorating rooms. You start with an empty trash-filled space and clean the floor, windows, tidy it up, and a few other room-specific things (like taking the planks off a workshop floor). It's a very thoughtful and handmade game, which can be both a blessing and a curse. It's very highly polished in terms of interaction, but still has a few minor bugs (trash not disappearing etc). Overall it's a very satisfying experience with lots of interesting well made objects to place in beautiful environments.
Hozy is clearly made with love, and it made me think about a design decision they made. Each level is clearly hand crafted, which makes each room feel unique and enjoyable. However, it also means that the game is short, and that creating new levels will take more time and effort. With something like House Flipper 2, the systems are there for you to have a lot more freedom, like creating rooms, knocking through walls, and decorating spaces in different ways each time. The catch there being of course that they sell DLCs with new items for €15, which is the cost of buying Hozy in the first place.