Diablo III

Given that Diablo 4 is due out soon, I recently revisited the Diablo 3 campaign and was glad to see it has (in my opnion) held up to the test of time incredibly well. It still feels accessible, fun and engaging even though it's now 11 years old. The Diablo series is famous among gamers, even if you're not into the APRG market with good reason; Blizzard's hallmark (although recently lacking) high quality and attention to detail is present throughout in D3. Primarily, the game is about mowing down hordes of hellish monsters as a completely overpowered demigod, in one of 7 flavours. D3 offers a huge amount of replayability and play styles, and is still going strong after a very good innings.

Pros

  • Large variety of enemy types
  • Elites throughout the map which can have random powerful modifiers
  • 7 classes, each with very different playstyles
  • 16 difficulty levels
  • Lore audio entries for creature types
  • I still remember the environments of the game 10 years after playing it. The story and game world are extremely memorable
  • Town portal lets you return at any time to sell off loot
  • Skills unlock at a good rate during the campaign. There's a lot of abilities, and the campaign encourages you to switch them up regularly
  • In addition to the skills themselves, every skill has modifiers that unlock as you level up, which can drastically change how they work. This allows you to fine-tune the kind of character build you like
  • You can change skills at any time with no cost
  • Varied environments to explore
  • Very addictive gameplay
  • My Wizard's Disintegration Beam

Cons

  • Pathfinding isn't great. If your destination isn't right in front of you, your character will walk in to a wall
  • No character customisation other than gender (although the character models are so low quality and far away it doesn't really matter)
  • I don't like that the discovered map goes blank every time you restart the game
  • Online-only game even in single player mode
  • Can't zoom in or out