There wasn't anything really this time round that jumped out at me immediately (unlike the fantastic round in February) but there are a few worth trying.
Tinkerlands
Feels like a clone of Minecraft / Terraria, but from a top-down view. That's fine - I played Terraria to death and I'm always happy to punch some more trees. No idea where this one is going, but the demo was intuitive and functional, which is more than I can say for Orebound and Across the Wonderlands
Rift of the NecroDancer
This studio has cranked out some great games (the zelda crossover is fantastic, but sadly only available on Switch). This continues the theme of rhythm games, but in the vein of guitar hero. You have three lanes and you have to press the corresponding key when each monster hits the action bar. It feels quite overwhelming with all the different monster types, movement patterns and speeds, but I'm sure it'll click into place. Looks like it will also support custom music.
Knights in Tight Spaces
Honestly I didn't get around to playing this one - but it's going on the list. I really enjoyed the demo of Fights in Tight Spaces, and I can only assume that this is the same thing but a bit more polished. That being said, the first game was never cheap enough for me to actually buy it, compared to how long the game is - so I may not end up picking this one up either unless the price to play time ratio is a bit better.