I wish this genre was better at introducing the game slowly rather than making you read for 2 hours before you can do anything. I love the setting, I enjoy the combat, but really it's the same 4X turn based game the genre has been for the last 15 years. Most combat is skipped with the auto-resolve. The UI is confusing, there's lots of menus and systems for what is essentially just "build all the stuff on the list, do NPC quests, discover new zones and expand". Considering that fundamentally it doesn't seem to be any different to the previous games, there's a lot of tutorial overload at the start. Much as I want to get into it, I think these kinds of games probably just aren't for me.