Against The Storm is a relatively original idea of making a city builder "roguelike", where instead of building one large save file city, you continually start new towns with different modifiers, unlocking things like passive bonuses, buildings and possible effects over each successful run. It adapts the roguelike formula to city builder very well, and like all good roguelikes, there's a huge number of variables to tinker with to make each run different. Honestly, I've bounced off it and couldn't get the hang of it, but I do recognise that it's very highly polished and well made.