Abiotic Factor

I describe Abiotic Factor as "Half Life 1, survival mode". Visually it looks incredibly similar, there are references to it all over the place, and it's set in a similar kind of location (a secret underground bunker full of alien artifacts). It's functionally a survival crafting base building game where you go and scavenge materials, create workstations, fill your meters and survive - in an office full of escaped scary things. It had a very successful active early access period, and has a good looking roadmap for post-launch too. Looking forward to playing more of it.

Pros

  • The atmosphere is excellent. I found myself creeping around totally absorbed in the deserted offices
  • Wide variety of materials and crafting stations
  • Rewarding exploration with lots of secret passages to find, and well designed shortcuts
  • Loads of different skills to train

Cons

  • Voice acting isn't great
  • The game, as a whole, feels a bit clunky. I think it's deliberate, but it definitely plays a little like a 90s game
  • Annoyingly small inventory (maybe it changes later)