Abiotic Factor is what you get if you made Half Life 1 a survival crafting game. Visually it looks incredibly similar, there are references to it all over the place, and it's set in a similar kind of location (a secret underground bunker full of scientists and mysterious objects). It's functionally a survival crafting base building game where you go and scavenge materials, create workstations, fill your meters and survive - in a base full of escaped aliens, crazy artifacts, and portal worlds. Although it feels clunky to start with, it gets more intuitive pretty quickly and is very well designed.